Just days after unveiling its revamped Kinect sensor for the upcoming Xbox One, Microsoft today announced that it will release another version of the new motion sensor for Windows sometime next year.
Microsoft says it will delve into more specific detail about the sensor at its Build developers conference next month, but did note in an official blog post that the new Kinect for Windows and the Xbox One’s Kinect are being built on a “shared set of technologies.”
As showcased during the company’s Xbox One event earlier this week, that means the upcoming Kinect for Windows will sport higher fidelity, noise isolation and natural speech recognition capabilities, a larger field of view, improved skeletal tracking for recognizing more points on the human body, and a new “active-IR” ability for recognizing objects in lower-lighting scenarios.
As for how useful a Kinect will be outside of the living room, Microsoft teased that the skeletal tracking improvements could be used “to develop enhanced rehabilitation and physical fitness solutions” and that retailers may be able to use the Kinect to “create new experiences in public places where multiple users can participate simultaneously.”
The Kinect can be used to make 1080p Skype calls on the Xbox One, so applying the tech to more business-oriented videoconferences would also seem like a probable use case — but again, more will be confirmed at Build in June. Microsoft did not disclose any pricing details in its announcement today.
Source: Kinect for Windows Blog